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Dragon Ninja Clone
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This is the end-game boss. The helicopter floats about the screen and the red boss dude tosses fireballs about. The kidnapped US President is inside the helicopter; once you dispatch the Dragon Ninja, the chopper lands and the President steps out, waving happily.
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Is it just me, or does the US President (shown here congratulating and thanking you at the end of the game) look suspiciously like Ronald Reagan? I didn't know dear ol' Ronnie spoke Japanese!
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Dragon Ninja uses a horizontal low-res monitor, one or two 8-way joysticks with two buttons, and it has a standard JAMMA pinout. DIP switch settings are as below.
DIP Switch Bank 1
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||
| Coin/Credit Right Selector | 1 coin 1 play | 0 | 0 | ||||||
| 1 coin 2 plays | 1 | 0 | |||||||
| 2 coins 1 play | 0 | 1 | |||||||
| 3 coins 1 play | 1 | 1 | |||||||
| Coin/Credit Left Selector | 1 coin 1 play | 0 | 0 | ||||||
| 1 coin 2 plays | 1 | 0 | |||||||
| 2 coins 1 play | 0 | 1 | |||||||
| 3 coins 1 play | 1 | 1 | |||||||
| Test Mode | No | 0 | |||||||
| Yes | 1 | ||||||||
| Attract mode sound | Yes | 0 | |||||||
| No | 1 | ||||||||
| Screen rotation | Normal | 0 | |||||||
| Reverse | 1 | ||||||||
| Control Panel | Cocktail | 0 | |||||||
| Upright | 1 |
DIP Switch Bank 2
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||
| Lives | 3 | 0 | 0 | ||||||
| 4 | 1 | 0 | |||||||
| 2 | 0 | 1 | |||||||
| - | 1 | 1 | |||||||
| Game Difficulty | Normal | 0 | 0 | ||||||
| Easy | 1 | 0 | |||||||
| Hard | 0 | 1 | |||||||
| Hardest | 1 | 1 | |||||||
| Continue Mode | Yes | 0 | |||||||
| No | 1 | ||||||||
| Reserved | 0 | 0 | 0 |